My recent Sunday Chin Scratcher about people's attitudes to anthropomorphic animals in roleplaying games (where they weren't the default setting) elicited generally positive feedback.
Brian Rogers, on the Villains & Vigilantes Facebook page, summed up the mood when he wrote:
"A lot depends on the feel of the game but as I get older I gain more appreciation of those sorts of things - as long as they're played straight. If the player is using it to steal spotlight time with dumb animal jokes and not taking the game seriously it's a problem. If the player is just playing an anthropomorphic animal as a hero and that opens the door for humor it adds a lot"Strange Stars and Weird Adventures author Trey Causey echoed this when he said: "I think a lot of it depends on the tone of your game and to a lesser degree how you handle the anthropomorphics. Traveller has some 'animal people' and so does Jorune, and they aren't really handled in a silly way. Some of it may have to do with the species of animals you choose."
Traveller's handling of its animal-inspired alien races was cited by a a number of people as a good example of how anthropomorphic characters should be treated, however superhero gamers took a more laissez-faire attitude.
On the ICONS Google+ discussion page Tommy Brownell said: "It's supers. I'm okay with it if that's what someone wants to play" and Bill Olander added: "I'd assume it wouldn't be any weirder than Beast or Thing in the Marvel Universe and depending on origin might have a deeper impact on the world."