When I took over running our Chronicles Of Cidri campaign, I brazenly declared that this would be an open-ended campaign that would run-and-run (taking my inspiration from the classic campaigns of the old school, such as Tekumel, Arduin, Greyhawk etc).
Recent health issues have given me cause to rethink this (which also meant I was unable to run this month's scheduled Tuesday Knights' session) and I have now set an end date to the campaign... November 2016, the month of my 50th birthday!
That doesn't mean I shall be steering matters towards a definite grand finale that month, the players still have control over where the campaign goes (I just throw out adventures to fill their time), but all being well, as that date approaches I'll be able to ensure that the campaign doesn't end mid-battle!
Then, after my 50th birthday celebrations (whatever form they end up taking), I'll be looking at starting a new campaign.
Of course, depending on how our current Heroes & Other Worlds campaign pans out, the new campaign could easily be a continuation of the old campaign!
On the other hand, I'm entertaining the thought of something very different, more contemporary or sci-fi, using one of my three favourite rules engines, either:
- Cinematic Unisystem, as found in Buffy, Angel, Army of Darkness etc;
- Vortex, as found in Doctor Who: Adventures In Time & Space and Primeval; or
- Ubiquity, as found in Hollow Earth Expedition, Space: 1889 and Leagues of Adventure)
|New edition coming soon...|