Nathan D Paoletta is a game designer, podcaster, independent small press publisher, and graphic artist.
He created the critically lauded Vietnam War RPG carry. a game about war., the award-winning World Wide Wrestling RPG and many others.
Now, as part of Kickstarter's Zine Quest month, he is publishing the RPG Design Zine, a cut-and-paste zine about game design.
With over 13 years of game design experience under this belt, Nathan says:
"There's no One True Way to make games, but this zine will be the "best of" from my experience!"He adds:
I'm using text from my game library to illustrate design concepts and present different ways of applying them, all towards the end of providing tools and ways to think about games that will, hopefully, help you out in your design journey.The magazine is already funded, and will cover:
- Concepts and ideas
- Structuring conversation
- System, rules, and mechanics
- Rewards, mechanical cycles, and reward cycles
- Division of authority & roles in play
- Antagonism, situation & challenge
- Setting & colour
- Resolution & advancement
- Iteration and design development
- Resources & platforms for publishing
Check out the campaign's Kickstarter page to learn more about Nathan, his 'zine, investor incentives, and the project as a whole.