After a lot of to-ing and fro-ing, I reckon I've finally settled on a system for my next campaign: the Ubiquity System (as pioneered by Exile Games, but also now used by Triple Ace Games).
I like the system because it appears so simple that it inspires "tinkering" and is generally pretty straight forward for players. Gamesmasters' still have to contest with 'big stat blocks', a personal bugbear of mine, and that can get a bit clunky when trying to stat up adventures... but that's all 'behind-the-scenes' stuff and can generally be fudged around.
But which particular iteration should I use?
Initially I was leaning heavily towards TAG's Leagues Of Adventure - particularly as it could serve a staging post for future adventures using the German Space 1889 Ubiquity book (once it was translated into English, of course).
I love the (sort of) steampunk, Victorian sci-fi setting of Space 1889 and that would give me an excuse to start collecting 15mm figures (as the official Space 1889 line is Highlander Studio's 15mm range) - to stage massive battles on my games table!
However, this needed to be weighed up against the game that got me hooked on Ubiquity in the first place: the pulp-tastic Hollow Earth Expedition.
A lot of thought went into this dilemma, which eventually boiled down to:
STEAMPUNK VERSUS NAZI OCCULT
And ultimately there could only be one winner:
This then led to a flurry of History Channel/National Geographic documentaries on the Nazi's supposed use of occult practices during the Second World War, which in turn led me in an unexpected direction.
I realised that for all my years of 'serious' miniatures collecting, wargaming and roleplaying, I'd never actually tackled a straight-forward, historical WWII game.
So, that's where we're at at present. I've watched all of Band Of Brothers this week and am awaiting the arrival of the Rules Of Engagement skirmish rules set.
Then I'll need to prepare Neil, my painter of choice, to expect an influx of historical 28mm miniatures from me... this should be a great shock after years of bizarre sci-fi, fantasy and pulp lunacy!
Of course, there'll be a few Nazi zombies and Thule Society wizards mixed in there as well...
I started out looking for a roleplaying system for my next campaign and ended up (kinda) finding a whole new hobby, certainly a new project for late-2012/2013.
And I feel good about it!