Although I've put the brakes on my roleplaying - and wargaming - purchases, certain items still sneak under the radar with a special dispensation. Especially anything connected with Space 1889 that I don't already have in my collection.
One item in particular that I've been after for a while was a nice, boxed copy of the Space 1889 boardgame Temple Of The Beastmen.
It popped up on eBay the other day as a a 'buy-it-now' and so I nabbed it (after checking the pictures and description of its condition, of course) and when it arrived a few days later I was not disappointed.
Now need to settle down, read the rules, sort out all the cards etc There's a distinct Sorcerer's Cave feel to it, which is no bad thing as that was the game Gublin and I used to play regularly before we discovered Dungeons & Dragons.
BoardGameGeek has this to say about Temple Of The Beastmen:
A boardgame of 19th-Century Mars, set in the Space 1889 RPG universe, players take the role of one of 10 adventurers leading an expedition into the mines of the sinister Martian King Gnaashriik in an attempt to rescue slaves and gather up loot.
Each player's character has a special ability useful throughout the game plus an special way to score extra points (For example, if Sir Colton-Haynes recovers the Ancient Tablets, he scores 10 points instead of the normal 4).
The board is made of tiles which are shuffled and placed face-down to form a mine shaft 5 levels deep.
Each turn players move through the mines, turning over tiles to create a series of passages and rooms, discovering and fighting off Martian baddies, and grabbing whatever goodies they can find.
There is a deck of cards that drives discoveries and can allow characters to find hidden passages, set off a trap, or wander upon an extra nasty combat.
The deck is also the endgame timer. Once it is depleted, players rush to the surface to end the game.