As last year's Zine Quest ably demonstrated, an avalanche of low-cost fan zines can be very alluring and it's all too easy to bust through any kind of budget you may set yourself.
So, this year, and given that I'm still waiting on delivery for a handful of 'zines from 2020, I've drawn up a list of rules for next month's bonanza that should prevent a surfeit of pledges and keep my spending down.
ONLY BUY PRINT 'ZINES: I don't particularly enjoy reading PDFs and so they tend to end up in the dark recesses of my hard drive, gathering electronic dust. And anyway, 'zines are a tactile media and meant to be held in the hands.
CHECK POSTAGE: International postage can be a killer these days. With the added idiocy of Brexit, shipping even a small 'zine into this benighted land may be almost prohibitively expensive now.
BUY SUPPLEMENTS, NOT GAMES: A key factor in this year's decision-making is the desire to focus on 'zines that add ideas to games I already own (primarily Dungeons & Dragons-style fantasy systems) rather than new, quirky, little pocket games that, while I may coo over them, will never get played in the finite number of games' nights I have left.