Thinking further of topics for HeroPress articles for this year, I know there will be swords - possibly laser swords - aplenty, but also possibly flintlock pistols.
While enjoying the brilliant Bridgerton serial on Netflix, and given my penchant for period dramas, I was reminded of Good Society - A Jane Austen RPG, which briefly flashed up on my radar in 2018.
I seem to recall, rather sexistly, that I thought this game might be of more interest to the distaff members of The Tuesday Knights, and am sure I shared details of it with Clare and Erica at the time (I think there was a Kickstarter?).
But now, I think I might investigate it further, as another possible avenue (or cul-de-sac?) of roleplaying exploration and experimentation.
While there is a strong probability that, ultimately, the modern narrativist mechanics of Good Society will not sit comfortably with my grognard ways (for instance, the absence of any dice is a big red flag for me), I want to at least give it a serious look over.
The game appears to be more an aid for simply making up stories than letting them emerge from the randomness of play, as in the systems I generally gravitate towards.
However, what makes Good Society seem more likely to stand the test of time than most of my dalliances over the years is the inclusion of supplements for adding both magic and masked vigilantes into the Regency mix!