Marvel's getting us all excited about the forthcoming nuptials of Doctor Doom and his Latverian lover Victorious, the homegrown superheroine, and there's nothing quite like a (comic book) wedding for bringing the drama.
Although comic book editorial teams often have a ridiculous policy about "superheroes shouldn't be married", there seems to be a never-ending conveyor belt of cover-hogging weddings.
The Fantastic Four, as a comic about family, is particularly fond of these. Just before the announcement of Victor Von Doom tying the know, we had Ben Grimm marrying his long-time love, Alicia Masters.
But, have you ever featured a wedding in your roleplaying game campaigns? Not simply as a backdrop to a scenario, but front-and-centre, possibly even involving player-characters as either the bride or groom? Or both!
Or is this sort of "mushy stuff" a no-no at your table?
Although it's on my "wish list" of scenarios I'd love to run at the table, in all my years of gaming, I don't, personally, recall any 'on-screen' weddings of characters.
For my taste, I definitely want this to be a player-led development, rather than just announcing that an NPC wants to marry one of the player-characters.
After Egghead died (I seem to recall he travelled to another plane, or dimension, and tried to feed sandwiches to pterosaurs), she would later marry a second sorcerer, played by a gamer called Guy, but their actual wedding ceremonies were never really addressed. It was just some hand-waving, "oh, they got married".
P.S. My best mate, Paul, and his long-time partner, Polly, got married today in a low-key ceremony, and I wanted to acknowledge the occasion.