Have no fear, gentle readers, my main gaming focus remains Knight City and the wonderful Amazing Heroes rules system, but as my new game buying days are drawing to a close I thought I should check out Jonathan Hicks' Those Dark Places.
Having trumpeted its release first on my now-mothballed Alien-themed blog, Game Over, Man! Game Over!, and then on HeroPress, I felt it was my civic duty to support a British games writer.
Everything I've read about this game meshes with my new-found love for mechanical simplicity.
The atmosphere Jonathan is seeking to emulate with the game is certainly one I'd be more than happy to bring to the table for the Tuesday Knights (even though it's totally counter to the foul-colour Silver Age zaniness that I picture as a distinct possibility in my superhero campaign).
I've only had time to skim through the book, and I'm already getting Traveller-meets-Alien vibes from it, which - unsurprisingly - piques my interest no end and gets the old gears whirring in my noggin.
I aim to properly dive in to this lovely-looking little hardback (from Osprey Publishing, purveyors of fine historical text books as well as gaming products) in due course and report back.
The publisher already has a good bit of free downloadable support material for Those Dark Places, including a gamesmaster's booklet from Jonathan, available here.
Jonathan has also released a new PDF adventure for the system as well: The Ana-Sin-Emid Report.